narrative design
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FFF25 Day 4 – Rules
Marona Shrike returned from her first job with the severed right hand of a billionaire. Unceremoniously she threw it on the bounty table of the assassin’s guild. Flakes of dried blood cracked off the wrist and fell on the weathered wood. Asteros leaned forward in his seat to inspect the thing. His gloved hands gingerly…
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FFF25 Day 3 – Truth
“Well?” he asked. “What do you think?” Martineus’s eyes darted back to the page, scanning for something – anything – to like about the script in his hands. “I like…the effort,” Martineus ventured, watching the reaction of his partner Racles Topper with every slow syllable. “It’s well-organized.” Topper raised an eyebrow. “Has a nice flow.”…
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FFF25 Day 2 – New
It was the tenth rejection to come by paper bird that day. Thavma sat in her ex-boyfriend’s (ex-ex boyfriend? Too soon to tell) studio apartment and crumpled the rejection letter in her hands, tossing it to the floor to be with the rest of them littered about her side of the room. The admissions department…
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Flash Fiction February 2025 Day 1 – RAGE
cw for sexual harassment On Staccato’s first day playing the Salted Slug tavern, a man placed his hand on the small of her back on his way to the men’s room. She had been singing a rousing drinking song, and everyone was really getting into it. It happened so fast she had no time to…
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The LICHES Method of Boxed Text Descriptions
A while back a friend asked me to write up some pointers for how I write descriptive text, or “boxed text.” You know, for dungeons and such. I gave her the LICHES method! This is a mirrored post from my Tumblr! I figure it’s nice to have everything all in one place, so I’m adding…
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Reel In Your Players With Motivation and Incentive
This is a blog post about player motivation. But first, I want to talk about project management. When I was in college for computer science, I had to take a project management course. I don’t know why. I don’t remember much of it, but I do remember the unit on motivation. We talked about a…