When writing Reap and Sow, my adventure for the Book of Seasons: Equinoxes, I wanted to capture a lot of complex feelings at once. I wanted...
Continue reading...Game Design, Fiction, and Other Words
When writing Reap and Sow, my adventure for the Book of Seasons: Equinoxes, I wanted to capture a lot of complex feelings at once. I wanted...
Continue reading...
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